
- #YOUTUBE THE FOREST MOD API MODS#
- #YOUTUBE THE FOREST MOD API CODE#
You can use Parameter Editor to change it under -> BloomStar -> Extra.
#YOUTUBE THE FOREST MOD API MODS#
Overriding in stage modsStage mods can override this value in. Sonic UnleashedSonic Unleashed bloom shader is recommended to be used in Sonic Unleashed stage ports. It's very relaxed when including objects in bloom (like jumpball) and it's very colorful.įxPipeline Renderer (Legacy)FxPipeline Renderer bloom shader is the original shader for the early renderer. It's in the middle when it comes to including objects in bloom, but it looks very white. You're not recommended to use this shader unless you prefer how it looks or a stage mod was designed for it. Sonic GenerationsThis shader is recommended to be used in vanilla Sonic Generations stages and level mods. It's strict when including objects in bloom, but it's very colorful.
#YOUTUBE THE FOREST MOD API CODE#
Make sure Enable FxPipeline code in HedgeModManager IS DISABLED.īloom typeThe mod allows you to switch between various bloom shaders.
NOTE: You do not need to ( and should not) enable Unleashed FxPipeline Shaders mod or the FxPipeline Renderer (through alternate executable or HedgeModManager code). You can also configure it through HedgeModManager.
Allows you to choose between various intensity levels of FXAA shaders.Īlso included with the mod is a configuration file ( BetterFxPipeline.ini), where you can select which of said features you want enabled. Implements directional shadows from the old FxPipeline Renderer. Implements light shafts from the old FxPipeline Renderer. Allows you to select between variety of bloom shaders.
No longer needs codes, shader mods or alternate executables to work. Allows for downsampling and supersampling of the internal resolution. Makes particles get affected by post processing. Fixes scaling for Depth of Field and Bloom Glare to work correctly at all resolutions. In this mod, you get to play as Two, and fight through a wide-variety of weeks With your best friend Six here to support you, you make your way past over 30 different characters and tons of new additions But be careful Something dastardly dangerous may be going on behind the scenes. This mod adds new features and fixes to the vanilla Sonic Generations renderer. Please make sure to read the description of the option. You can change the bloom type through the configuration UI in HedgeModManager. Thus, in addition, every single issue with FxPipeline Renderer is now fixed.Īdded support for vanilla Sonic Generations bloom shader. All of the additional features are now brought back to the vanilla Sonic Generations renderer. Updated to not use the old FxPipeline Renderer anymore. (HedgeModManager shadow resolution codes are not supported anymore.)įixed planar reflections not getting affected by resolution scaling.įixed title screen getting squished on the edges. (3D mode normally uses shaders that lack some lighting features.)Īdded options to set shadow quality and type through the configuration UI. Fixed a problem in the vanilla game where the sky model would not be rendered correctly in planar reflections.